Monday, 21 February 2011

Latest head (textured)

Because I remodeled the head it meant I would need to re-map the UV's, re-texture the head, re-do the blend shapes and reapply the head back onto the body rig.. This also means because I had already started animating some of my scenes, I would have to update some of them or copy the keys onto the newer model  .. Its worth the effort, this is the updated version of the character:


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